Melinda The Scavenger (Jam Ver.)
Note: The web version of the game might not be playable due to a bug on Itch.io's side.
After a certain disaster you are trapped in this wasteland that was once a thriving city. Upgrade your base and survive against 10 waves of monsters to win!
Controls
WASD/Arrow Keys | Move |
Shift | Sprint |
WD/Up down | Move Turret |
Z/LMB | Shoot (For Player and Turret) |
X/RMB | Use Item |
Q | Spawn next wave immediately |
Known issues:
1) Upon dying of asphyxiation the items are removed but the ui not updated. Pressing c or v should force an ui update.
2) Upon dying, nothing happen when you press X but you are supposed to be brought back to the first scene. Restart the game is your base died.
3) The bridge just before checkpoint 2 doesn't have collision. Just jump over it for now.
4) The win cutscene might not play. In that case, please watch this recording of the win cutscene as a compensation.
Below are meta-information. If you would like to play the game as intended and explore the mechanics on your own, please do not read them. If you are stuck however, you are encouraged to try and figure things out before referring to the information below.
Items Description:
1) Crystalized Oxygen: On use, gain oxygen
2) Scrap: Base material for upgrades and crafting recipes
3) Bomb: Explodes
4) Purifier: Purify [Corruption?]
5) Spent Purifier: Obtained by using a Purifier on a [Corruption?]. Used to activate teleporters.
Keywords:
[Corruption?] : Sometimes in the air and sometimes on the ground. Slows player down significantly. [Corruption?] in the air also suffocates player
Credits:
Art/Programming by Cocoon
https://redcocoon.github.io/website
Message from him: Pretty neat game innit?
Level/Game Design by Stalgbit
https://stalgbit.itch.io/
Message from him: Fun times fighting the horrors of mankind.
Soundtrack Design by Paul E. Messier (Paul E. Messier#1557)
https://epicmusic4epicpeople.com/
Message from him: Commission music at every stage today.
Shaders
Ripple effect shader = https://godotshaders.com/shader/ripple-shader/
Blur = https://godotshaders.com/shader/configurable-box-blur/
SFXs
Explosion
https://freesound.org/people/Werra/sounds/244394/
https://freesound.org/people/Za-Games/sounds/539968/
https://freesound.org/people/tgerginov/sounds/665092/
https://freesound.org/people/SuperPhat/sounds/417691/
https://freesound.org/people/tgerginov/sounds/665094/
Wood Break
https://freesound.org/people/Sheyvan/sounds/569693/
https://freesound.org/people/kevinkace/sounds/66778/
https://freesound.org/people/kevinkace/sounds/66772/
Rock Break
https://freesound.org/people/Sheyvan/sounds/569504/
https://freesound.org/people/alegemaate/sounds/364711/
https://freesound.org/people/mbezzola/sounds/105282/
Siren
https://freesound.org/people/trader_one/sounds/658025/
Item Pickup
https://freesound.org/people/ThunderQuads/sounds/467199/
https://freesound.org/people/dkiller2204/sounds/422971/
https://freesound.org/people/Connersaw64/sounds/199823/
Gun shot
https://freesound.org/people/FeliUsers/sounds/683311/
https://freesound.org/people/Carlfnf/sounds/677787/
https://freesound.org/people/DE1977/sounds/656527/
https://freesound.org/people/BBBBilly/sounds/653033/
UI
https://freesound.org/people/_stubb/sounds/406244/
Sploosh
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | RedCocoon |
Genre | Shooter, Platformer |
Made with | Godot |
Tags | 2D, Action-Adventure, base-building, Creepy, Exploration, Pixel Art, Side Scroller |
Download
Click download now to get access to the following files:
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